
RPG Class Awakened | Shaman

#1 Original RPG Classes, with RPG Bosses based on each class. Also find Mobs, Pets, Mounts, and Essentials!

| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | R4.0.9 | |
MythicMobs Premium | Required | 5.9.1 |
Already own the Awakened Shaman Class? Go for this option!
Add 1 Class Boss, 15 VFX, and 17 SFX to your game!
The Shaman is an Shaman Class Boss casts powerful ancestral magic, rains down thunder skills on players while healing himself, and summons various totems using his scepter.
This boss is a Ranged Magical Damager/Healer, has 2 phases and has a total of 12 different attack moves.
Want the class version of this boss? Check out: RPG Class Awakened | Shaman
If you already own the class, get the boss only pack since you already own the VFX & SFX. More details below.
Recommendation: Have your players defeat this boss to obtain the Awakened Shaman Class!
The Shaman (Boss): 2 phases, 12 attack moves, 31 animations!
15 Skill VFX (Skill Models):
Impact VFX
Thunder Zap VFX
Consistent Thunder Zap VFX
Thunder Strike VFX
Heal Beam VFX
Consistent Heal Beam VFX
Vertical Heal Beam VFX
Echo Step VFX
Hunter Totem VFX
Guardian Totem VFX
Earth Roots VFX
Thunderous Hands VFX
Nature Hands VFX
Ground Crack VFX
Rubbles VFX
RPG Boss Configuration Manual
Emissive skill VFX textures
Instruction on how to install & spawn the boss in-game
Boss name tag support
Resource pack included
ItemsAdder config - Easy Drag & Drop!
Oraxen config - Easy Drag & Drop!
Nexo config - Easy Drag & Drop!
Read on below for more details!
This product contains 2 options for you to choose from.
1. Full Pack:
Includes the boss, VFX and SFX files.
For those who don't own and aren't planning to buy the Awakened Shaman class.
2. Boss Only Pack:
Includes the boss, but no VFX and SFX files.
For those who already own the Awakened Shaman class, OR those who don't need VFX or SFX and only looking for the boss.
If you already own the Awakened Shaman class, buy this option. All VFX and SFX files are shared between the class and the boss.
The boss has advanced combat structures. For example, advanced movements towards all directions, different skills based on the distance between the boss and its target, etc. The boss doesn't just spam skills - it primarily uses basic attacks as its core combat style, weaving skills in between, similar to how a player would fight.
Boss skills are fully customizable in terms of damage, duration, etc.
Base AI:
Prebattle: The Shaman is in prebattle mode when spawned. Combat mode starts when a player gets close.
Dash: The Shaman switches between walk/run mode based on distance.
Advanced Dash: The Shaman moves swiftly around his target - Dashes front, back, left, or right based on distance and position.
Stun: The Shaman has a 7% chance to get stunned when attacked.
Skills (Phase 1):
Life Link: The Shaman creates a healing aura, healing himself 1% of his max health/second overtime for 10 seconds.
Thunder Combo 1: The Shaman fires a beam of thunder towards the player.
Thunder Combo 2: The Shaman shoots out a constant beam of thunder that lasts for 2 seconds.
Echo Step: The Shaman enters spirit mode and his movement speed gets much faster for 2 seconds. While in spirit mode, the Shaman can't get damaged.
Life Beam: The Shaman summons a healing beam at his location, healing himself 10% of his max health instantly.
Hunter Totem: The Shaman summons a Hunter Totem that shoots blue spiritual fireballs towards the players.
Earthen Embrace: The Shaman creates an aura of nature on his fist and punches the ground. Branches of roots emerge from the ground following the player, 4 times in a row. Players who get caught in the roots get stunned for 3 seconds.
Thunderous Hands 1: The Shaman creates an aura of thunder on his fist and summons an ancestral fist that slams down on the player's location.
Skills (Phase 2):
All Skills from Phase 1
Thunder Combo 3: The Shaman starts summoning a powerful thunderstrike on the player's location that strikes after a few seconds.
Guardian Totem: The Shaman summons a Guardian Totem that heals him when he's inside the totem's spheric aura. Players get knocked back and are not able to enter the area of the totem's aura.
Natural Hands: The Shaman summons natural hands below him that lifts him up, healing him constantly overtime 30% of his max health. The Shaman cannot be damaged in this state.
Thunderous Hands 2: The Shaman creates an aura of thunder on his fist and summons an ancestral palm that knocks up players, and then an ancestral fist that punches down players, knocking them downwards.
Includes a guide document on how to configure the followings:
RPG Boss Stats
How to set boss' Health & Damage
How to set boss' BossBar
RPG Boss Skill Damage
How to set boss' Skill Damage
Dependencies: MythicMobs, ModelEngine
Tested on version 1.21.4, MythicMobs (5.9.1), ModelEngine (R4.0.9), Resource pack included
Already own the Awakened Shaman Class? Go for this option!

Already own the Awakened Shaman Class? Go for this option!
Add 1 Class Boss, 15 VFX, and 17 SFX to your game!
The Shaman is an Shaman Class Boss casts powerful ancestral magic, rains down thunder skills on players while healing himself, and summons various totems using his scepter.
This boss is a Ranged Magical Damager/Healer, has 2 phases and has a total of 12 different attack moves.
Want the class version of this boss? Check out: RPG Class Awakened | Shaman
If you already own the class, get the boss only pack since you already own the VFX & SFX. More details below.
Recommendation: Have your players defeat this boss to obtain the Awakened Shaman Class!
The Shaman (Boss): 2 phases, 12 attack moves, 31 animations!
15 Skill VFX (Skill Models):
Impact VFX
Thunder Zap VFX
Consistent Thunder Zap VFX
Thunder Strike VFX
Heal Beam VFX
Consistent Heal Beam VFX
Vertical Heal Beam VFX
Echo Step VFX
Hunter Totem VFX
Guardian Totem VFX
Earth Roots VFX
Thunderous Hands VFX
Nature Hands VFX
Ground Crack VFX
Rubbles VFX
RPG Boss Configuration Manual
Emissive skill VFX textures
Instruction on how to install & spawn the boss in-game
Boss name tag support
Resource pack included
ItemsAdder config - Easy Drag & Drop!
Oraxen config - Easy Drag & Drop!
Nexo config - Easy Drag & Drop!
Read on below for more details!
This product contains 2 options for you to choose from.
1. Full Pack:
Includes the boss, VFX and SFX files.
For those who don't own and aren't planning to buy the Awakened Shaman class.
2. Boss Only Pack:
Includes the boss, but no VFX and SFX files.
For those who already own the Awakened Shaman class, OR those who don't need VFX or SFX and only looking for the boss.
If you already own the Awakened Shaman class, buy this option. All VFX and SFX files are shared between the class and the boss.
The boss has advanced combat structures. For example, advanced movements towards all directions, different skills based on the distance between the boss and its target, etc. The boss doesn't just spam skills - it primarily uses basic attacks as its core combat style, weaving skills in between, similar to how a player would fight.
Boss skills are fully customizable in terms of damage, duration, etc.
Base AI:
Prebattle: The Shaman is in prebattle mode when spawned. Combat mode starts when a player gets close.
Dash: The Shaman switches between walk/run mode based on distance.
Advanced Dash: The Shaman moves swiftly around his target - Dashes front, back, left, or right based on distance and position.
Stun: The Shaman has a 7% chance to get stunned when attacked.
Skills (Phase 1):
Life Link: The Shaman creates a healing aura, healing himself 1% of his max health/second overtime for 10 seconds.
Thunder Combo 1: The Shaman fires a beam of thunder towards the player.
Thunder Combo 2: The Shaman shoots out a constant beam of thunder that lasts for 2 seconds.
Echo Step: The Shaman enters spirit mode and his movement speed gets much faster for 2 seconds. While in spirit mode, the Shaman can't get damaged.
Life Beam: The Shaman summons a healing beam at his location, healing himself 10% of his max health instantly.
Hunter Totem: The Shaman summons a Hunter Totem that shoots blue spiritual fireballs towards the players.
Earthen Embrace: The Shaman creates an aura of nature on his fist and punches the ground. Branches of roots emerge from the ground following the player, 4 times in a row. Players who get caught in the roots get stunned for 3 seconds.
Thunderous Hands 1: The Shaman creates an aura of thunder on his fist and summons an ancestral fist that slams down on the player's location.
Skills (Phase 2):
All Skills from Phase 1
Thunder Combo 3: The Shaman starts summoning a powerful thunderstrike on the player's location that strikes after a few seconds.
Guardian Totem: The Shaman summons a Guardian Totem that heals him when he's inside the totem's spheric aura. Players get knocked back and are not able to enter the area of the totem's aura.
Natural Hands: The Shaman summons natural hands below him that lifts him up, healing him constantly overtime 30% of his max health. The Shaman cannot be damaged in this state.
Thunderous Hands 2: The Shaman creates an aura of thunder on his fist and summons an ancestral palm that knocks up players, and then an ancestral fist that punches down players, knocking them downwards.
Includes a guide document on how to configure the followings:
RPG Boss Stats
How to set boss' Health & Damage
How to set boss' BossBar
RPG Boss Skill Damage
How to set boss' Skill Damage
Dependencies: MythicMobs, ModelEngine
Tested on version 1.21.4, MythicMobs (5.9.1), ModelEngine (R4.0.9), Resource pack included
| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | R4.0.9 | |
MythicMobs Premium | Required | 5.9.1 |
Already own the Awakened Shaman Class? Go for this option!

RPG Class Awakened | Shaman
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